2/22/2024 0 Comments World of warships legends citidel![]() ![]() Cruisers have some protection, but at the same time it still can be overpenetrated - which results in a simple overpenetration not a citadel hit. ![]() BBs tend to have their citadel well protected making it harder to hit. Quite obviously it's usually a good idea to be firing AP to score citadels - with HE, while it's not impossible, it's quite improbable to get those citadels on most targets at the tiers where those missions are available.ĭDs don't have a citadel, so you won't earn that on them. To distinguish AP from HE and SAP, AP shells are colored red, HE are orange, and SAP are yellow.Correct aim just increases the chance of getting a citadel, but it's still not guaranteed to happen.īasic idea (which is quite self explanatory) is that you want your shell to penetrate the enemy ship deep enough and then explode inside the citadel - you can see where the citadel is in the armour viewer in port. Shell's in-game tracer may not coincide with the actual trajectory, in order to better visualize the shooting process. The ballistic models for AP, HE, and SAP shells are identical. World of Warships Blitz currently has three types of shells: However it can be repaired with consumables. Once the module reaches zero HP, it is destroyed. A destroyed module loses function until it is repaired overtime or uses damage control consumable.Įach module has a chance to damage and destroy it. The modules have two states: functioning and destroyed. ![]() There are multiple modules in-game: engine, propeller, torpedo tubes, main and secondary caliber turrets. As such, shells fired to strike the deck may be able to defeat the armor while those same shells may be incapable of penetrating the side armor of the target vessel. However, due to a large area that would have to be protected, battleships' deck armor is much thinner than the belt armor. In addition to belt armor, which protects battleships from direct fire, they also have deck armor that protects them from plunging fire-shells at extreme engagement ranges tend to hit the top of the ship. Keep in mind that bow shots tend to ricochet or no penetration. As a rule-of-thumb, it is recommended to aim in the middle-upper of the ship (just below the smokestacks), when the player has a clear shot at the side of the ships. The citadel is normally located in the middle of the ship, and is roughly half the ship's length. ![]()
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